Nolimit City slot

Duck Hunters Features: Bonus Rounds, Wilds and Symbols

Every feature in Duck Hunters, from wilds to bonus rounds, with what triggers it and what it does. Then play for real through our partner.

Game features

Refill wins are the foundation

The original game pays groups of at least eight identical symbols anywhere on the grid. Those symbols are removed, new symbols refill the empty locations, and the game evaluates further groups after each refill while later wins keep landing. Position multipliers, xWays and bomb effects appear during removal and refill.

Position multipliers build at specific locations

Every winning location can carry a position multiplier. The first win at a position has a documented 2× multiplier, and if that same position produces another win later in the cascade the multiplier doubles again, up to a documented ceiling of 8,192×. A result therefore shows both the symbol outcome and where it landed.

xWays expands matching ordinary symbols

xWays can randomly expand an ordinary symbol by a factor of 2, 4 or 8. When it does, matching symbols already on the grid expand to the same size, so a symbol group can cover more of the game area before the next evaluation.

Bombs clear an adjacent area before refill

Bombs affect a 3×3 adjacent area in the documented original rules, with Wild and Bonus symbols excluded from that area. All bombs resolve before the refill. Identify the bomb, watch the area it changes, let every bomb finish, then look at the symbols the refill brings in.

Documented symbols

SymbolRoleBehaviour
BombSpecial symbolClears a 3×3 adjacent area. All bombs resolve before the refill.
BonusBonus symbolThree start Duck Hunt, four start Hawk Eye and five start Big Game.
WildWild symbolA bomb leaves Wild and Bonus symbols on the grid.
XwaysExpanding symbolA random ordinary symbol expands to 2, 4 or 8 positions, and matching symbols on the grid expand to the same size.

Nolimit City game page

Numbers behind the features

Documented values for the mechanics on this page.

FactValueSource
Winning cluster8 matching symbolsNolimit City game page
Position multiplier startNolimit City game page
Position multiplier cap8192×Nolimit City game page
xWays sizes2×, 4× and 8×Nolimit City game page
Bomb area3×3 positionsNolimit City game page
Free spins frequency1 in 203 spinsNolimit City game page
Max win30,000× betNolimit City game page

Published payout data

Cluster pays against the base bet: a win needs 8 or more matching symbols anywhere on the 6×5 grid. The ordinary symbol groups are beer, liquor, crossbow, egg carton, rifle and four characters.

CombinationPayout
12 or More Matching Symbols1× - 5× bet
8 to 9 Matching Symbols0.1× - 0.3× bet

Bigwinboard review of Duck Hunters

Duck Hunters and its later versions

The original next to the two later Nolimit City releases, with the figures each one publishes.

Duck HuntersDuck Hunters Happy HourDuck Hunters 2
Release Nolimit City game pages for each release2025-02-112026-01-132026-09-10
RTP Nolimit City game pages for each release96.05%96.07%96.00%
Max win Nolimit City game pages for each release30,000× bet33,333× bet40,000× bet
Reels Nolimit City game pages for each release6 reels, 5 rows6 reels, 4-6 rows5 reels, 6 rows

How it works

  1. 1

    Refill wins are the foundation

    The original game pays groups of at least eight identical symbols anywhere on the grid. Those symbols are removed, new symbols refill the empty locations, and the game evaluates further groups after each refill while later wins keep landing. Position multipliers, xWays and bomb effects appear during removal and refill.

  2. 2

    Position multipliers build at specific locations

    Every winning location can carry a position multiplier. The first win at a position has a documented 2× multiplier, and if that same position produces another win later in the cascade the multiplier doubles again, up to a documented ceiling of 8,192×. A result therefore shows both the symbol outcome and where it landed.

  3. 3

    xWays expands matching ordinary symbols

    xWays can randomly expand an ordinary symbol by a factor of 2, 4 or 8. When it does, matching symbols already on the grid expand to the same size, so a symbol group can cover more of the game area before the next evaluation.

  4. 4

    Bombs clear an adjacent area before refill

    Bombs affect a 3×3 adjacent area in the documented original rules, with Wild and Bonus symbols excluded from that area. All bombs resolve before the refill. Identify the bomb, watch the area it changes, let every bomb finish, then look at the symbols the refill brings in.

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Download the Duck Hunters app and play on your phone.

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Play Duck Hunters for real

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The original game area is six reels of five symbols, wins come from matching groups of at least eight identical ordinary symbols, and every win is removed and refilled. Position multipliers grow on winning locations, xWays and bombs reshape the grid, and three in-game bonus levels add spins plus upgrades.

Everything below concerns Nolimit City’s original Duck Hunters. Duck Hunters Happy Hour and Duck Hunters 2 are different games with their own grids and bonus material. Read how to play for the screen-reading order and the main page for an overview of the game and the download options.

Refill wins#

The original game pays groups of at least eight identical symbols anywhere on the grid. Those symbols are removed, new symbols refill the empty locations, and the game evaluates further groups after each refill while later wins keep landing. Position multipliers, xWays and bomb effects appear during removal and refill.

Open the demo to practise the timing. Watch one complete sequence: group, removal, effects, refill, final result.

Position multipliers#

Every winning location can carry a position multiplier. The first win at a position has a documented 2× multiplier, and if that same position produces another win later in the cascade the multiplier doubles again, up to a documented ceiling of 8,192×. A result therefore shows both the symbol outcome and where it landed.

Multipliers stay persistent through the documented bonus modes, so they can be tracked across a longer feature.

The original product has a 30,000× base-bet maximum-round termination, the cap for the cited game configuration. RTP gives the long-term configuration scope.

xWays expands matching ordinary symbols#

xWays can randomly expand an ordinary symbol by a factor of 2, 4 or 8. When it does, matching symbols already on the grid expand to the same size, so a symbol group can cover more of the game area before the next evaluation.

In the documented rules xWays applies to an ordinary symbol. Watch the effect land, then wait for the winning-group evaluation that follows.

Bombs clear an adjacent area before refill#

Bombs affect a 3×3 adjacent area in the documented original rules, with Wild and Bonus symbols excluded from that area. All bombs resolve before the refill. Identify the bomb, watch the area it changes, let every bomb finish, then look at the symbols the refill brings in.

Duck Hunt, Hawk Eye and Big Game#

Three documented trigger symbols enter Duck Hunt with seven initial spins and one upgrade. Four enter Hawk Eye with eight initial spins and two upgrades. Five enter Big Game with ten initial spins and three upgrades. Position multipliers stay persistent in each mode.

The documented upgrades are Infectious Ways only, a bomb expansion to 5×5, and replacing a +1 shot award with +2 shots. You pick from the upgrade choices the feature offers.

An extra-spin condition can award one additional spin when its calculated cost is no more than the prior win. During that spin, position multipliers are retained and Bonus symbols cannot land.

xBet, Day modes and bonus choices#

The original product documentation describes additional paid feature modes with named costs in base-bet multiples: xBet at 2×, Day 2 at 2.8×, Day 64 at 90× and Day 1024 at 3,000×. It also records in-game bonus-choice costs for Duck Hunt, Hawk Eye, Big Game and Lucky Draw. Availability depends on the game’s active partner and jurisdiction.

xBet is documented to multiply bonus likelihood by five, and the related Day modes begin with a position multiplier suited to their named configuration. Read the on-screen price and information whenever an active game offers a mode. The review gives our editorial assessment of the feature structure.

In-game bonuses and partner promotions#

Duck Hunt, Hawk Eye and Big Game are activated and resolved by Duck Hunters rules. A deposit bonus or promotional Free Spins from the partner is a different account offer with its own eligibility, expiry, wagering conditions and game restrictions.

When you want to play, use the app , general download , Android APK download or iOS download . The partner screen shows the current device flow and account terms.

Frequently asked questions about Duck Hunters features#

What does a position multiplier do?#

The first win at a grid position applies 2×. A later win at the same position doubles the multiplier, up to the documented 8,192× cap.

How does xWays work?#

xWays can randomly expand an ordinary symbol by 2, 4 or 8. Matching symbols already on the grid expand to the same size before the later evaluation.

What is the bomb order?#

Bombs affect a documented 3×3 adjacent area, excluding Wild and Bonus symbols. All bombs resolve before the grid refill.

How do Duck Hunt, Hawk Eye and Big Game differ?#

Three triggers start Duck Hunt with seven spins and one upgrade, four start Hawk Eye with eight spins and two upgrades, and five start Big Game with ten spins and three upgrades.

Next step: download the app and put every Duck Hunters feature to work.

Frequently asked questions

What does a position multiplier do?
The first win at a grid position applies 2×. A later win at the same position doubles the multiplier, up to the documented 8,192× cap.
How does xWays work?
xWays can randomly expand an ordinary symbol by 2, 4 or 8. Matching symbols already on the grid expand to the same size before the later evaluation.
What is the bomb order?
Bombs affect a documented 3×3 adjacent area, excluding Wild and Bonus symbols. All bombs resolve before the grid refill.
How do Duck Hunt, Hawk Eye and Big Game differ?
Three triggers start Duck Hunt with seven spins and one upgrade, four start Hawk Eye with eight spins and two upgrades, and five start Big Game with ten spins and three upgrades.